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Posted: 2010/11/23 6:08 Post subject: Guild rep and guild lvling.
Guild reputation There is going to be a cap on the amount of reputation you can earn with your guild. That value will be capped weekly. It’s not like guild experience (that’s capped daily).
Like most other in game factions, you can gain reputation with your guild.
Note that if you decide to change guilds, you will lose all of your guild reputation and will be required to earn it again when you join a new one. Earning reputation is quite easy to do. As you are earning guild experience, you are also earning guild reputation.
The guild cap A hard cap of 600 1000 members is allowed for a single guild in Cataclysm. If your guild exceeds 600 people, don’t worry. You don’t have to make immediate cuts right away. The problem you’ll have is that you will not be able to invite more players until your guild drops under the 600 1000 member count.
Guild experience Guilds can now earn experience which contributes to the level of a guild. The higher the level, the better the rewards. guilds will have access to all sorts of cool stuff like additional bank tabs, increased experience gain, and increased money gain.
Ways to earn experience There are a number of ways for your guild to earn experience:
•Killing bosses in an dungeon (At least 4/5 must be from the same guild)
•Killing bosses in a raid (At least 8/10 or 20/25 must be from the same guild)
•Rated PvP like a battleground or an arena where 80% of the group is from the same guild (8/10, 12/15)
•Doing normal quests or daily quests which award normal experience
•Players leveling up their professions (any)
•Players leveling up their reputation (any)
•Complete guild achievements
The experience cap As guilds are participating in activities to level up, there is a hard limit on the amount of experience that can be earned for the week. Currently, the guild cap is weekly daily. Not sure if that will be changed to daily upon the launch of the expansion.
I’m not opposed to the idea of imposing a weekly cap instead of a daily cap. This places smaller guilds on a relatively even footing on larger guilds. For example, assuming the weekly cap is something like 10000 experience, the large< Mammoth> guild could easily score 10000 experience within 2 days. However, the smaller <Stingers> guild would take 5 days to reach that amount of experience. It wouldn’t matter though since the cap would then reset every week. Daily would work if the value was small enough that a 10 man guild (for example) would have the opportunity to max out.
Exception: Guild achievements that contribute guild experience will not count towards the cap. If you want to max out your guild fast, all you need to do is knock out some guild achievements!