RAID RULES

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Raid Sign-ups

You are expected to sign up for all raids in advance. This can only be done by yourself using the ingame Calendar.

Raids on the calendar given a description of either PROGRESSION/FARM/FUN.

PROGRESSION, highest performance raiders selected for raid, no socials taken.

FARM, Content already killed, gearing up raiders, socials taken at extreme need, and only those capable.

FUN, Farmed content, that has little or no resistance to NEM, all mains welcome, alts in extreme.

Fixed raid nights of wed/thur and sun/mon PROGRESSION 10/25, leaving fri/sat for FUN raids and Tue for either more follow up or FUN. But to have at least 2 nights off a week. The raid nights depending on RL attendance.

10 Man evenings, presented as, 1 x PROGRESSION and 1 x FARM. FARM maybe cancelled prior to raid, due to endangering of follow up evening. Raids should be planned for both nights at the time of the first raid night, thus both groups can be planned in advance. If it is not possible for 2 runs on the first night, but highly likely on the second, a further night may be planned for either the FARM group or both. In certain circumstances the PROGRESSION raid may be changed to a FARM raid, because of benefit to the guild progression.

When progression deems it a requirement, a 10 man PROGRESSION raid will be the sole focus of 10 man content of a given week, in order to pass a really difficult patch of content. This gives the guild the highest chance of having a PROGRESSION raid on every night it is posted during that week.

Other than those above given discussion prior to going live, the following are both rules that due to calendar functionality have had to be added.

The sign-ups on the calendar are required for Raid Management, removing yourself from a raid invite for any reason, will result in a warning. If you are confirmed and need to change your status for a raid, then inform the RL, or an Oracle, other RL or Custodian, that you need to be set as decline, tentative or standby.

Due to the nature of the option of Tentative, it is not possible to regard a Tentative selection as a sign-up, however if you are available and online, prior to the raid invites going out, then set yourself to Accepted, or ask the RL or an Oracle, other RL or Custodian to do it that for you. Whenever you know your availability for a raid sign-up, please change you status accordingly, otherwise your sign-up will not be acknowledged as a sign-up.


You should post in the Calendar whether you are, or are not able to attend a raid.

Sign ups need to be done 24 hours prior to a raid.

Raidgroup composition

The Raid leader(s) decides on the composition of the raid group. The formation will be based on the sign-ups on the Calendar. Furthermore, raid leaders will take into account the different roles and classes that are needed (Tanks, healers, CC etc). Hence its not always a first come first go basis. Also mains will almost always get priority over alts, unless we lack a crucial role/class in the raid group. Once all the needed places are filed the rest of the raid will be selected from Riad sign-ups, with Raiding members taking priority over Social members.  The raid leader will take this and more into account to make sure the raid has the best chance of succeeding.

Raid Preparation

Make sure you are specced and geared for the Raid.

Make sure your gear is enchanted and gemmed properly.

Read up on the tactics of the raid you are attending.

Raid times start at 20:00 Server time and progress until 23:00 Server time.  This is our usual Raid time, however at unusual times this may vary.

The Calendar time indicates the time when the raid will start, but every raider is expected to be online 30 minutes prior to that time, so alterations (if needed) can be made).
In theory, if all are present and the raidleader has finished the raids composition, invites can be done and the raid can start right after that.

This also means being fully repaired and having bought/made the necessary potions, ingredients and mats.

As soon as you are prepared travel to the raid’s location. Do not be lazy and expect other people to summon you. This will only slow down the raid.

To make raiding easier NEM uses a specific set of addons. All members of the raid group are expected to have these addons installed. If not you will be removed from the raid. This will be counted as not showing up. No exceptions will be made.

Please Note:

The Raid will suffer if you're ill-prepared for the Raid, however when in doubt don’t panic. Raid assistance will be given to help make you the best Raid member we can. Don't suffer in silence.

If you are running late to a raid run and have mentioned so in the signup, it is expected of you to have taken care of the preparations earlier on. You are also expected to be standing ready at the raids entrance.

Raid attendence

Not showing up to a raid, being late or causing an unnecessary delay will result in a penalty. This penalty will be decided upon by the guild management.

If you are running late to a raid run and have mentioned so in the signup, it is expected of you to have taken care of the preparations at an earlier time.

Connection problems can happen to all. Therefore, If you get disconnected during a raid, the group will wait approximately 5 -10 minutes before replacing you. However, players with ongoing connectivity issues will be banned from raiding until the issues are solved.

We will monitor attendance. If you do not show up twice after signing up for a raid without a good reason, we will be forced to remove you from the guild.

Raid Leader

The raid leader guides the raid group through the raid. Raid leaders have read up (as you should as well) on the instance and know multiple tactics to make the run a success.

During the raid listen to the Raid Leader, follow the instructions and behave respectfully. If u do not understand what is expected of you by the Raid Leader do speak up, don't let it turn into a possible wipe.

When the Raid Leader wishes to ask the Raid group their opinions, be sensible. Be constructive and don't complain. Raiding means putting in effort and accepting you sometimes need to keep trying.

Only start a fight during a raid once all are ready and if the Raid Leader says so. Coordination is the key to success.

While raiding keep vent and ingame chat clear. That way the raid leader can give instructions when needed, and none will accidentally miss it. Also /w to the raid leader is not allowed. Questions can be asked to the assistant Raid Leader, but only when needed.

Raid Looting

While raiding we will use Master Looter.

All green items will be disenchanted. The mats will be deposited in the Guildbank.

For loot distribution during 25 man raids we use the EPGP system.  Everyone should have the addon EPGPLootmaster for loot distribution.

Nobody loots before the raid leader, he will tell when you can loot, this will be AFTER the resurrection of players and distributing the drops to the group.

Please Note:

Do not start gear discussions during a raid, especially during loot distribution. You are expected to know your own class and the gear that is needed to optimise your potential. Furthermore, not knowing your gear, might make you spend your hard earned EPGP points unnecessarily. This might also set back other players who really need the item. If in doubt you can ask advise of the raid assistant. However, the Raid Leader/Master Looter cannot be held responsible for your choices, but Raid Leaders can address you on your (loot) choices.

Raid Cancellation

A Raid Leader can (if needed) decide to cancel a raid if he/she can not get the needed amount of players/classes for a successful raid run.

Cancellation will only happen earliest from the time it is supposed to start to the time it is supposed to end.

However, with proper dedication and planning from each member in the guild this should be a rarity.